Left-click to create an object. Right-click to show next example.
Box2DJS is a JavaScript port of Box2D Physics Engine. To tell the truth, this is converted from Box2DFlashAS3_1.4.3.1 in an automatic manner. (The reason why not Box2DFlashAS3_2.0.0 based is simply because I overlooked the renewal.)
Because this libray does not have a lazy-loading system now, you should load all classes before starting your simulation. To make things worse, each library has a bit complecated dependency each other so that loading libraries in wrong order may cause a fatal error. To avoid such a trouble, it is strongly recomended to copy the header part of this file or `index.html' including the downloaded zip file.
The Box2DJS APIs are completely same as those of Box2DFlashAS3. Please refer information about it.
var worldAABB = new b2AABB();
worldAABB.minVertex.Set(-1000, -1000);
worldAABB.maxVertex.Set(1000, 1000);
var gravity = new b2Vec2(0, 300);
var doSleep = true;
var world = new b2World(worldAABB, gravity, doSleep);
var circleSd = new b2CircleDef();
circleSd.density = 1.0;
circleSd.radius = 20;
circleSd.restitution = 1.0;
circleSd.friction = 0;
var circleBd = new b2BodyDef();
circleBd.AddShape(circleSd);
circleBd.position.Set(x,y);
var circleBody = world.CreateBody(circleBd);
var jointDef = new b2RevoluteJointDef();
jointDef.anchorPoint.Set(250, 200);
jointDef.body1 = world.GetGroundBody();
jointDef.body2 = circleBody;
world.CreateJoint(jointDef);
var timeStep = 1.0/60;
var iteration = 1;
world.Step(timeStep, iteration);
var ctx;
var canvasWidth;
var canvasHeight;
function step(cnt) {
world.Step(1.0/60, 1);
ctx.clearRect(0, 0, canvasWidth, canvasHeight);
drawWorld(world, ctx); // see demos/draw_world.js
setTimeout('step(' + (cnt || 0) + ')', 10);
}
Event.observe(window, 'load', function() {
setupWorld(world); // as you like
ctx = $('canvas').getContext('2d');
var canvasElm = $('canvas');
canvasWidth = parseInt(canvasElm.width);
canvasHeight = parseInt(canvasElm.height);
step();
});
If you have some requests or find any bugs, please tell me about them.